[ODE] world update - best practices?

Mark Williams mark at image-engine.com
Thu May 24 15:34:23 MST 2007

> Also, the dWorldStep integrator uses no iterations, if that's what you 
> want (note: AFAICT they are iterations in the over-relaxation solver, 
> not sub-steps).
What's the relationship (if any) between the "SOR over-relaxation 
parameter" set by dWorldSetQuickStepW and the number of iterations? I'm 
not too experienced with the internals of solvers but would like to be 
able to tweak these parameters in a meaningful way to yield better 


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