[ODE] world update - best practices?
mark at image-engine.com
Thu May 24 15:34:23 MST 2007
> Also, the dWorldStep integrator uses no iterations, if that's what you
> want (note: AFAICT they are iterations in the over-relaxation solver,
> not sub-steps).
What's the relationship (if any) between the "SOR over-relaxation
parameter" set by dWorldSetQuickStepW and the number of iterations? I'm
not too experienced with the internals of solvers but would like to be
able to tweak these parameters in a meaningful way to yield better
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