[ODE] ode 0.9.0 good to go

Remi Ricard remi.ricard at simlog.com
Mon Oct 15 07:04:58 MST 2007

Salut Jean-Sébastien ,
> I was wondering, is there an official OO binding for C++ in the works  
> (or does someone have something they could contribute)?
> I find that for each project in which I use ODE, I try to map ODE onto  
> some classes but I have a hard time separating the low-level ODE stuff  
> from the project-specific stuff, and I also never get full (or close  
> to full) coverage of ODE's functionality. Also, I'm never sure it all  
> works until I test it out. And I think I'm not the only one in this  
> kind of a situation.
> So I think it would be useful to have a good, well-thought-out OO  
> interface to ODE which could be then used in any project (for example,  
> using multiple inheritance or composition) and which would be  
> officially supported by the project, and therefore updated with ODE. I  
> would gladly help with testing and extending once a workable base is  
> done...
> Is there any interest in this? Or is there something that already  
> exists which I have missed? It just seems weird to me that there are  
> official bindings for .NET but not for C++, since I would wager that  
> the latter language is used more often in ODE projects than the former  
> (though that may be changing).

I'm using the class in odecpp.h with little changes to make it more OO.


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