[ODE] Composite geometry
tpe at ida.liu.se
Tue Oct 3 14:03:57 MST 2006
Klaus Backert <Klaus.Backert at t-online.de> writes:
> Hi, Tommy,
> > I want to have a geometry consisting of five geometry boxes. So I
> > thought I could use geometry transform and add more than one geometry
> > to a body but the manual indicates that only one geometry can be added
> > to a body.
> In the ODE 0.5 user guide I read in chapter 9.5:
Thanks, I had missed that section in the documetation (10.9 in 0.5
> them. ... ... ... However there is one caveat: You should never
> create a composite object that will result in collision points being
> generated very close together."
I want to model model a box with four sides and a bottom that can be
used to carry things in so the plan was to make a composite object
using five geometry boxes. So if collision points should not be close
together how should you model this?
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