[ODE] reentrant code?

Jason Perkins starkos at gmail.com
Tue Aug 22 06:45:59 MST 2006

On 8/19/06, Mathias Broxvall <mathias.broxvall at gmail.com> wrote:
> Since i could not find any
> information in the documentation or in the wiki if the library is
> reentrant i decided to just try. However, this leads to a number of
> assertion errors and faulty memory handling. Could someone please
> confirm that ODE is not supposed to be reentrant or should this be
> treated as a bug?

ODE is not thread-safe. If you might be able to get away with using a
separate world and space for each thread, but I have not tried this.


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