[ODE] Trimesh collision: not all triangles are colliding
Adam D. Moss
adam at gimp.org
Tue Jan 13 14:45:07 MST 2004
Frederic Marmond wrote:
> If yes, I found a bug in the OPCODE library, that forced me to compile
> the collision part without optimisation for a file (-O0), on gcc-3.x
> compilator. Worked fine (-O3 for all files) with a gcc-2.95 one. The
> result was as you said, some triangles collides, others don't as they
> would have been colliding.
Was it really a bug in the OPCODE library? If so, it would
be very helpful to find and fix the bug. But as you describe
it, it sounds equally likely to be a GCC bug (though again,
if it can be isolated we could probably make a workaround).
Adam D. Moss . ,,^^ adam at gimp.org http://www.foxbox.org/ co:3
"At this point the rocket becomes engorged with astronauts."
More information about the ODE