[ODE] integration with cal3d?

Chroma chroma at skynet.be
Mon Jan 12 19:18:15 MST 2004


PT> I would do a standalone editor with
PT> importers/exporters for custom user formats, yes. In particular I wouldn't try
PT> to solve the physics format problem since apparently nobody will ever agree
PT> about that one (esp. since it's somehow linked to graphics). I would just expose
PT> various classes known to the editor, and let the user create them on input and
PT> export them on output, via plugins.
That's actually what ODEEd does.  It let the user write their own
plugins to export/import their own file format.



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