[ODE] V0.8+ Bugs Update (Att: Bram)
viper at devcode.co.uk
Thu Sep 27 17:10:58 MST 2007
I've finally found the cause of the hinge joint torque issue.
It's totally unrelated to the hinge joint, isn't that always the way :)
The root of the problem is actually due to the behaviour of dWorldSetAutoDisableFlag().
The body attached to the hinge was auto-disabling before the hinge moved.
Enabling the body (or turning off world auto-disable) gives identical results to pre-V0.8 builds.
This behaviour seems consistent with the hinge2 joint now, so I'd say it's 'fixed' in V0.8+.
Works fine in V0.9 too.
It's a relief to know it isn't due to torque magnitude being off, that could have been a nightmare to investigate.
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