[ODE] moving platforms in a game

Mark Williams mark at image-engine.com
Tue Sep 18 13:37:22 MST 2007

> Should I make the moving platform a body attached to the static
> world geometry with a slider joint?  I'm afraid doing this will cause
> the platform to fall when the character's weight lands on it.
You could use a slider joint, or just apply forces directly yourself. 
When dealing with collisions, instead of adding the contact joint 
between the character and the platform, add it between the character and 
the static world (body 0).


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