[ODE] How many contacts for dCollide () ?

Jon Watte (ODE) hplus-ode at mindcontrol.org
Mon Sep 17 12:27:25 MST 2007

128 is fine, if perhaps a little much. The only time you'll actually get 
128 contacts back is when you're doing trimesh->trimesh, or when you 
have a large geom embedded into a trimesh with lots of small triangles.


          / h+

Vianney Lecroart wrote:
> Hello all,
> I looked at the FAQ, doc, google and I didn't find the answer.
> Currently I use an array with 128 contacts to call dCollide() but I
> don't know if it's a lot too much or not.
> What is the size of the array you use in your application?
> Regards.
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