[ODE] damping functions

Edgar edgar.t.hart at cyberpoint.nl
Mon Nov 26 13:41:27 MST 2007

When you add air and water damping based on some waterheight variable...
It would be really cool.
Damping should then also be based on shape of the object.

But I guess this is a little too much to ask for :-)

> 2007/11/26, Remi Ricard <remi.ricard at simlog.com>:
>> If defined this should apply to all bodies not only to the body created
>> after setting the value.

> But this is not consistent with the auto disable functions; I don't
> think you usually want to change the damping of all objects after
> creating them. Maybe we could have a special damping value (like -1.0)
> for objects that want to use the world's damping whatever they may be.
> I think this is a uncommon situation, and it would require an extra
> conditional test during the body integration.

> Any more opinions on this?

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