[ODE] Small memory bug in gimpact
chunky at icculus.org
Sat Nov 24 18:54:47 MST 2007
On Tue, Nov 20, 2007 at 05:15:40PM -0800, Jon Watte (ODE) wrote:
> That is the whole point. The only reason that code is there is to break
> into the debugger when malloc() returns NULL. Which it does either when
> you have corrupted the heap (most likely), or when you're trying to run
> a model larger than your system can handle (less likely).
Aye, my heap was a smouldering carcass at the time [Go me!].
Thanks for all the replies,
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