[ODE] Code that reads a DirectX Mesh (.X file format) and translate it into a TriMesh geom ready for collisions

Remi Ricard remi.ricard at simlog.com
Fri Nov 16 12:14:03 MST 2007

> I found a link (http://www.truevision3d.com/forums/old_forums/old_topic-t6959.0.html)
> saying that the James Raine Network had code for this. The link on the
> page is dead and a Google search revealed only an old site with next
> to nothing on it.
You can try with the wayback machine (http://www.archive.org/web/web.php)


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