[ODE] AMotor query
mark at image-engine.com
Mon Nov 5 13:33:50 MST 2007
Mark Williams wrote:
> Hi, I have an AMotor set up in 3-axis user mode with axes (1,0,0)
> (0,1,0) (0,0,1) locked to the global frame. On all 3 axes, FMax is set
> to dInfinity, Vel is set to zero, and ERP is set to 1.0. This motor is
> then connected between a body and the static world. If I add any contact
> joints to the body, then I see a torque being applied and the body gains
> angular velocity. I was under the impression that motors 'look ahead'
> and so with the parameters I have set it should be almost impossible to
> rotate the body. Am I misunderstanding how motors are implemented?
Is anybody able to help me out with this, please?
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