[ODE] Networking

Jon Watte (ODE) hplus-ode at mindcontrol.org
Sat Nov 3 15:24:38 MST 2007

Either accept the latency between command and response that comes from a 
server round-trip, or forward extrapolate entities on the client and 
accept that the simulations will be divergent.


          / h+

ruben-gerlach at web.de wrote:
> thank you. The problem is, how can I allow the player to interact with the environment if its only like a replay? In this approach simulating the scene on the client side 

More information about the ODE mailing list