[ODE] Convex/TriMesh collisions?

Mark Williams mark at image-engine.com
Fri Mar 2 11:44:26 MST 2007

Rodrigo Hernandez wrote:
> Native Convex/Convex is not functional, I started working on it, but 
> couldn't finish it, the code is there so if someone else wants to 
> continue the work, he/she doesn't have to start from
> scratch, or for me to continue working on it some time in the future, I 
> doubt it will work anytime soon, sorry.
> The idea behind Convex/Convex is to implement the separating axis 
> theorem for convex objects descrived on Dave Eberly's Game Physics book, 
> I believe I got the face-vertex and face-face
> in there, but edge-edge is a special case that requires a special bsp 
> structure.
> Anyway, I believe I commented the file convex.cpp enought to give you an 
> idea of whats going on in there, take a look at it.

Thanks for the quick reply! Are any of the convex colliders fully 
working in the 0.8 release? Also, is there any particular order to the 
data I pass in to dCreateConvex, especially the polygon vertex ID list?

Thanks again,


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