[ODE] Particle simulation in ODE
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Sat Jun 16 14:59:32 MST 2007
If you want 1,000, ODE can probably do it reasonably well.
If you want, say, 10,000, or more, then I would suggest getting a PhysX
plug-in card, and using their SDK. When you are hardware accelerated,
their fluid model is pretty nifty (based on small spheres sloshing
Amber Chaudhry wrote:
> i am trying to simulate something like a fluid, or more precisely sand in physics.. Is
> there any way to do it?
> Also has anybody tried running ode with 1000 or so boxes colliding together, just
> curious to know if anybody has been able to achieve speed as well as stability with it..
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