[ODE] ODE with non-penetration constraint
wis at mac.com
Wed Jul 11 23:54:53 MST 2007
> If you still want to know more about impulse-velocity based
> simulation, go here to read a set of lecture notes from Prof Jeff
> Trinkle. Note that he's the first (along with Prof David Stewart)
> to proposed a feasible formulation that can deal with exact Coloumb
> friction model. Note that ODE-style and most game oriented LCP
> formulations do not follow Coloumb friction exactly.
Of course most material combinations don't follow the Coloumb
friction model either...
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