[ODE] Anybody knows about good tutorials!

Jon Watte (ODE) hplus-ode at mindcontrol.org
Tue Jan 30 18:58:45 MST 2007

There are no fixed bodies, only fixed geoms (geoms with a NULL body, and 
joints attached to the NULL body).
I suggest reading the ODE documentation/manual from cover to cover, as 
it contains a lot of important information (including this bit).


          / h+

Hasan Atieh wrote:
> Hello mailing list!
> I've just been introduced to ODE and unfortunatly I'm not able to find my 
> way easily around it.
> I have a fare understanding of what physics engines are (I used havok with 
> Director lingo) but now I'm planning to create a car simulation using c++ 
> under linux.
> Now my question for the time being is how to create a fixed body (as 
> opposite to a rigid body) in my scene?
> Also I wander if anybody can point me out to good tutorials for ODE for a 
> total newbie like my case to start up with?
> Many thanks in advance!
> Hasan.
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