hampus at sxp.se
Tue Jan 16 01:04:07 MST 2007
Use dContact.surface.mu parameter in your nearCallback routine.
0 = frictionless (ice)
dInfinity = contact that never slips (rubber)
On 16 Jan 2007, at 2:27 PM, chaya wrote:
> I make a simulation with a rag -doll. I'd like to create a
> friction between the foot of that doll and the ground.
> Can somebody help me in how to do that?
> All the best,
> ODE mailing list
> ODE at ode.org
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