[ODE] The pushing of a morphing model
gzanshin at gmail.com
Sat Jan 13 10:34:48 MST 2007
> > c- (hardest) There's an ethereal cube that occupies no space. It
> > gradually turns "real", pushing other objects away from it's center.
> Tricky stuff indeed.
> Maybe you can fake it by varying the "Error Reduction Parameter" (ERP).
> Start by having it 0.0 (Is this legal in ode?) and slowly increase this.
> I would do this logarithmically:
> t=0.0 sec : ERP = 0.000000
> t=1.0 sec : ERP = 0.000001
> t=2.0 sec : ERP = 0.000010
> t=3.0 sec : ERP = 0.000100
> t=4.0 sec : ERP = 0.001000
So instead of making a geom that grows, making a geom that pushes with a
growing strength. ... This might solve all three problems.
ERP correction pushes with force? Or places in a position outside the geom.
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