[ODE] How to set bounce_vel unique for every body in a contact?
pegasi at inbox.ru
Sat Aug 18 05:50:24 MST 2007
I have 2 bumping spheres and want to magnify collision effect (bounce) during impact, depending on spheres linear velocity vector. So I see 2 ways:
1) Add extra impulse to bodies every time a contact occurs
2) Use ODE build-in tweak: bounce_velocity. The problem is that bounce_velocity is one for 2 contacted bodies.
How to set bounce velocity different for every contacted body?
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