[ODE] Using OpenGL for graphics..

Daniel K. O. danielko.listas at gmail.com
Tue Aug 7 03:28:56 MST 2007

vishwas rao escreveu:
> I basically wanna how exactly irrlicht works...

You'll get a better answer for that on Irrlicht site:
The tutorials 1, 2 and 4 should be enough for your needs.

After that, all you have to do is setup the ODE simulation, the Irrlicht
scene, and keep them in sync: before each frame, you get the position
and orientation for all ODE bodies, and apply them to their Irrlicht
SceneNode counterparts.

Daniel K. O.
"The only way to succeed is to build success yourself"

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