[ODE] Using OpenGL for graphics..

Daniel K. O. danielko.listas at gmail.com
Tue Aug 7 03:28:56 MST 2007


vishwas rao escreveu:
> I basically wanna how exactly irrlicht works...

You'll get a better answer for that on Irrlicht site:
http://irrlicht.sourceforge.net/tutorials.html
The tutorials 1, 2 and 4 should be enough for your needs.

After that, all you have to do is setup the ODE simulation, the Irrlicht
scene, and keep them in sync: before each frame, you get the position
and orientation for all ODE bodies, and apply them to their Irrlicht
SceneNode counterparts.




-- 
Daniel K. O.
"The only way to succeed is to build success yourself"


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