[ODE] Segfaulting ODE with too many objects -- ALLOC vs MALLOC
tanguy.fautre at spaceapplications.com
Thu Sep 28 06:50:42 MST 2006
Jason Perkins wrote:
> On 9/28/06, Kyle Hubert <khubert at gmail.com> wrote:
>> Why is everything on the stack?
> This has come up before, check the list archives for the details.
> There is even a patch for it, see
> What do folks think of this? It comes up often enough that it is
> probably worth dealing with.
Already implemented a long time ago (was already there in 0.5). See
dUSE_MALLOC_FOR_ALLOCA compilation flag.
PS: another try to raise the debate:
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