[ODE] GIMPACT cylinder collisions
projectileman at yahoo.com
Thu Oct 26 08:00:06 MST 2006
--- David Walters <hidden.asbestos at googlemail.com>
> > The suspense is killing me.
> Seems like our old friend Cylinder / Trimesh
> collision isn't
> present... this works for OPCODE at least, so I'm
> guess at least a
> derivative version could be written for GIMPACT ??
Actually, Cylinder vs Trimesh collision is working.
Test the "bunny vs Bunny" demo: testmovingtrimesh.exe
Press 'l' and there will be cylinders falling !!
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