[ODE] GIMPACT cylinder collisions

Francisco Leon projectileman at yahoo.com
Thu Oct 26 08:00:06 MST 2006

--- David Walters <hidden.asbestos at googlemail.com>

> > The suspense is killing me.
> Seems like our old friend Cylinder / Trimesh
> collision isn't
> present... this works for OPCODE at least, so I'm
> guess at least a
> derivative version could be written for GIMPACT ??

Actually, Cylinder vs Trimesh collision is working.
Test the "bunny vs Bunny" demo: testmovingtrimesh.exe
Press 'l' and there will be cylinders falling !!

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