[ODE] Driving boxes on the arc or curve.

Nguyen Binh ngbinh at gmail.com
Fri Oct 13 13:46:14 MST 2006

The best thing you can do is writing a box one curve constraints. It's just
a basic bilateral constraint. So you can control the acceleration/velocity
of the box along the curve.

On 10/13/06, Jon Watte (ODE) <hplus-ode at mindcontrol.org> wrote:
> Tim Sorrells wrote:
> > Your acceleration force should be based on the car's known mass and the
> distance to the car in front of it.
> Actually, you usually get better behavior if you also take the relative
> velocity into account. Measure the velocities of the cars, and add some
> force proportional to the difference (and the mass) as well.
> Cheers,
>           / h+
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Binh Nguyen
Computer Science Department
Rensselaer Polytechnic Institute
Troy, NY, 12180
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