[ODE] very close contact points
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Fri Oct 6 14:04:11 MST 2006
You may get jitter, you may get stability/explosion problems, and it
will have a bit of performance impact (because you do more work than
Bram Stolk wrote:
> Jon Watte (ODE) wrote:
>> To be nit-picking: it's not the geometries that have problems with close
>> contacts; it's the solver, which only sees dContact joints, which you
> What symptoms should I be looking for?
> I do not filter them, and I wonder in what way that hurts my app.
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