[ODE] Segfaulting ODE with too many objects -- ALLOC vs MALLOC

Daniel K. O. danielko.listas at gmail.com
Mon Oct 2 22:04:02 MST 2006

Kyle Hubert escreveu:
> Sorry, 404 on the dowload link from heaplayers.org.

Yes, the links are broken. On Heap Layers' mailing list there are links 
to the downloads page:


But the Alexandrescu's article should be enough to implement it on ODE, 
as Heap Layers is GPL. We would only need a small fraction of the 
features anyways.

Daniel K. O.

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