[ODE] ode and glut
gabdab at spamhole.com
Thu Nov 23 07:54:45 MST 2006
I am trying to use glut also.
I suggest looking into vectors and make a vector of objects to feed to
display function in glut .
Drawstuff works with different calling system.
For the rest it is easy to find a basic glut example .
Basak Alper wrote:
> I want to use ode in a project but I want to incorporate shaders to
> illuminate and texture the objects.
> The easiest way for me is using glut.
> Does anyone know how to use ODE just as dynamics engine and exclude
> drawstuff and windowing part from ODE? I don't have much time to figure
> and don't know how ODE's windowing works.
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