[ODE] stepsize less than 0 when dWorldQuickStep ()
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Wed Nov 8 14:18:47 MST 2006
Chances are you're seeing an artifact from your debugger situation. Are
you trying to debug a release build? Do you have proper symbols? The
problem you're seeing is not an ODE-specific problem.
Btw: on your other question, you do not have to use DrawStuff. You can
simulate a step, and then render the scene using your own functions just
fine. Try for example the "raycar" demo, which shows how to do that with
> when i call dWorldQuickStep (world, 0.05f),
> i step in to the function,
> i found the 0.05 had been changed to another value which is less than
> can anyone help me?
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