[ODE] Average Velocity feature and 'Disabling islands problem'
shalinor at gmail.com
Fri Nov 3 08:11:24 MST 2006
Disabling the island when all contained bodies fall below the
auto-disable threshold doesn't quite work - because in practice,
there's too much jitter in a random "pile o' stuff" to get it to all
fall below the threshold.
Disabling the entire island when any one body falls below the
threshold does work, however, and only has the issue that swinging
arms and similar aren't allowed to swing forever and ever and ever.
On 11/3/06, Jaroslav Sinecky <jsinecky at tiscali.cz> wrote:
> Christoph Beyer wrote:
> > But there is a big problem left, the problem of disabling whole islands!
> > I think, this is the main reason, because big boxstacks are so unstable
> > and trembling.
> > Christoph
> Yep, true! There should be some kind of syncronization for bodies in
> island. Probably a body in island shouldn't disable when it alone
> reaches auto-disable condition, but only when ALL the bodies in the
> island meet this condition and then disable them all at once.
> Well, just an idea...
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