[ODE] Auto Disable Improvement patch #1586738
sinecky at telefonica.net
Thu Nov 2 02:17:08 MST 2006
If I remember well, there was another problem with autodisable -
disabling whole island of bodies. Because even if all of the bodies
stayed bellow velocity threshold during long time, they hardly disabled
due to asyncrocity of their disable steps/time counting. When one body
reached the time and disabled, it got re-enabled (and started counting
from beginning again) immediately by a neighbor body which didn't reach
Just if some wants to improve the autodisable system....
Christoph Beyer wrote:
> We should really check something like the average velocity.
> I wrote this in a previous mail. Maybe i will give it a try...
> What, if some spaceships are chilling in the space with no contacts, no
> gravity and no velotity?
> They have to be disabled.
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