[ODE] GIMPACT with doubles

Daniel K. O. danielko.listas at gmail.com
Wed Nov 1 18:42:22 MST 2006


Jon Watte (ODE) escreveu:
> Francisco Leon wrote:
>   
>> If you're making a game, why do you need doubles?
>>
>> Games don't need doubles. And monsters don't need AI,
>> because they're stupid!!! :D :D :D
>>     
>
> Games need doubles (or some other large-range solution), if they want a 
> map bigger than about 2km x 2km.
>
> And simulations routinely use geocentric coordinates, which measure 
> position in distance-from-earth-center, which totally needs double 
> precision.
>   

Joke: -===>

You:   O
      >-<
       |
      / \


--
Daniel K. O.



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