[ODE] Auto Disable Improvement patch #1586738
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Wed Nov 1 11:51:06 MST 2006
John Miles wrote:
> The usual example is something twitching and jittering on the ground when it
> should be at rest. The object's average velocity is near zero, since it
The problem there is that something is twitching and jittering. That's a
problem in your simulation that you need to fix. In my experience, the
biggest source of jitter is not using a fixed time step. The second
biggest source is not using any angular momentum dampening. The third
biggest source is not using any linear momentum dampening.
Using a fixed timestep, adding a small counter-torque to each object,
and a small counter-velocity to each object, each step, will typically
make simulations settle down and auto-disable just fine.
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