[ODE] Building on MacOSX (and now Linux)

Ryan Gardner ryebrye at gmail.com
Thu May 4 09:06:49 MST 2006

The recent updates make the drawstuff build just fine on my OS X  
setup. ODE itself does not build, however, because of the following  

ld: Undefined symbols:
/usr/bin/libtool: internal link edit command failed
make[2]: *** [libode.dylib] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all-recursive] Error 1

I know that Samuli posted another message about possibly changing  
a .c file to .cpp to make it build with g++.

How are people getting past this link error?


"Any man who can drive safely while kissing a pretty girl is simply  
not giving the kiss the attention it deserves."
-Albert Einstein

On May 4, 2006, at 12:06 AM, Samuli Riihonen wrote:

> Hello...
> One glitch.
> Would you please change ifdef in drawstuff/src/drawstuff.cpp to be:
> #include <OpenGL/gl.h>
> #include <OpenGL/glu.h>
> #else
> At the moment it checks against #ifdef MAC_OS_X which is not defined
> (although it was before... probably too little sleep for me).
> Otherwise the addition now compiles and works for me (OS X 10.4.6,
> powerbook G4) with a fresh checkout + autogen.sh + configure + make
> - Samuli

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