[ODE] Simples Car Possible (for traffic)

Megan Fox shalinor at gmail.com
Mon Mar 13 13:13:05 MST 2006


The absolute simplest car is a box with four rays downcast.  You could
get away with a box and a single ray if you were willing to never let
the cars roll or otherwise topple (and then, assumedly, detect
conditions that "launch" the car, like explosions, and give it a 4-ray
model only then).

... but try the 4-ray model first, and for that, Jon's excellent
carworld example will show you everything you need to know.

I think the proper URL is still:
http://www.mindcontrol.org/~hplus/carworld.html, but you might want to
search the list archives to be sure (I think Jon updated it recently).

On 3/13/06, kurimail <kurimail at arrakis.es> wrote:
> Hi friends. I would like to know what is the fastest and easiest way to
> make a car in ode, with fake physics if needed, to simulate traffic.
>
> I have my own cars for players running very well with 4 hinge2joints, but
> i want to add some traffic. If i use hinge2joints for 20 traffic cars,
> things slow down a lot...
>
> Is there any sample of very very basic car setup?
>
> Thanks in advance!
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--
-Megan Fox
http://shalinor.circustent.us/megan/resume/



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