[ODE] TriMesh collision

irrisor@dev.java.net irrisor at dev.java.net
Mon Mar 13 08:43:18 MST 2006

Hi ODE-Community,

I figured out that trimesh-trimesh collisions work well in my 
application if I invert the triangle winding of my meshes. The wierd 
thing is that other primitives do collide with trimeshes only if I do 
_not_ invert the winding of those!
Any clues what going on there or how to fix it?

Best regards,

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