[ODE] dynamic to static body
jichen8 at vt.edu
Fri Jun 30 11:29:56 MST 2006
Hi Jason, Jon and Ignacio!
Thank you very much! It works!
--Jian (jichen8 at vt.edu)
On Jun 30, 2006, at 9:30 AM, Jason Perkins wrote:
> On 6/30/06, Jian Chen <jichen8 at vt.edu> wrote:
>> Basically, it is a simple scene with blocks.. and users can add
>> blocks and move and stack them together as well. However, I want to
>> have whatever already build keep static and only the newly added
>> block perform collision with existing ones (added previously).
> Once a block is placed, set the geom's body to NULL, and the destroy
> the body. The block will then be static.
> Disabled bodies are renabled when another body collides with them.
> Just remove the body entirely.
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