[ODE] Ray - Cylinder collider submission
Olivier.Michel at cyberbotics.com
Fri Jun 30 01:57:58 MST 2006
I had a look at FreeSOLID, an open source collision detection library
which seems to handle cylinder - cylinder collisions properly.
Their code looks very simple and well written, however, I am not sure
how well it performs and how easy it would be to integrate their
cylinder code to ODE... The URL is here: http://www.win.tue.nl/~gino/solid/
I guess this is worth studying this in depth before developing something
complex for cylinder - cylinder collisions in ODE.
Jon Watte (ODE) wrote:
> Cylinder-Cylinder requires minimization of a system of quadratic
> equations, which is annoying to implement. I'd heartily cheer on anyone
> who actually does it, though :-)
> Maybe someone can implement a back based on feature selection between a
> box and a ccylinder, and then wait for someone else to be irritated
> enough with the inaccuracy to do it right?
> / h+
> Jose Marin wrote:
>> This is great!
>> Any chance of a Cylinder-Cylinder collider soon?
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