[ODE] vtTerrain and ODE
tmcmillan at tmiconsult.co.za
Mon Jun 26 02:29:51 MST 2006
I'm trying to create a tri-mesh of a world( from vtTerrain) to use as
the bases for a vehicle track. I was just wondering if anyone has tried
to incorporate a map into ODE for collision checking and which is the
best way to go about generating the Tri-mesh.
I was think of using the a DEM data model and trying to convert that to
a vertices and indices list for the Tri-mesh build function, but that
isn't working as first planned.
Also if anyone knows of any examples I would much appreciate it.
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