[ODE] Tri-mesh example moving_trimesh
starkos at gmail.com
Fri Jun 23 05:14:34 MST 2006
On 6/23/06, Tristan McMillan <tmcmillan at tmiconsult.co.za> wrote:
> I've just loaded ODE version 0.6 and OPCODE, however when I run the
> moving tri-mesh example the tri-mesh objects fall through the ground and
> don't behave like the normal geometric shapes.
> Is the tri-mesh suppose to react like this and not collide with the
No that is not correct, trimeshes should collide successfully. Did you
build the library yourself? What tools are you using? What platform?
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