[ODE] Tri-mesh example moving_trimesh

Jason Perkins starkos at gmail.com
Fri Jun 23 05:14:34 MST 2006

On 6/23/06, Tristan McMillan <tmcmillan at tmiconsult.co.za> wrote:
> I've just loaded ODE version 0.6 and OPCODE, however when I run the
> moving tri-mesh example the tri-mesh objects fall through the ground and
> don't behave like the normal geometric shapes.
> Is the tri-mesh suppose to react like this and not collide with the
> ground.

No that is not correct, trimeshes should collide successfully. Did you
build the library yourself? What tools are you using? What platform?


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