[ODE] some quick notes on 0.6...
erwin at erwincoumans.com
Thu Jun 22 11:50:57 MST 2006
Good point, but both svn repositories are on sourceforge, so it shouldn't
happen too often that one is available and the other isn't.
If svn:externals give problems, we can copy the Bullet collision files files
into the ODE repo (it just means manual merging hassle for changes on both
There is a lot of technical details to document about the integration, in a
nutshell: projects that don't use the upcoming persistent_space won't depend
I added some more details in the ODE Wiki here:
Rodrigo Hernandez writes:
> I don't really get how the feature works, I am thinking that it links a
> directory to a different repository and
> gets the files from that repository automaticaly on checkout, is that
> I have no objection either, just wanted to point out that compilation
> shouldn't break if the
> external was unavailable (of course by disabling GJK), which is the way I
> understand you're doing it.
> Jason Perkins wrote:
>> On 6/22/06, Erwin Coumans <erwin at erwincoumans.com> wrote:
>>> Do people have objections against svn:externals property pointing to
>>> sourceforge repository?
>> I don't...I use that feature myself to include ode in my own project.
>> ODE mailing list
>> ODE at q12.org
More information about the ODE