[ODE] Problem with bodies and gravity

Jason Perkins starkos at gmail.com
Thu Jun 15 10:03:32 MST 2006

On 6/10/06, Nuno Maltez <nunomaltez at gmail.com> wrote:
>   dWorldStep(); //b1 slows downs and eventually inverts its movement,
>                          BUT b2 stands still as if unaffected by Gravity
> However, dBodyGetGravityMode() returns 1 for both b1 and b2.

Just a guess, but perhaps b2 is autodisabling? If so, you would have
to wake it up manually.


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