[ODE] No Rotation Joint
hidden.asbestos at googlemail.com
Thu Jun 15 06:07:20 MST 2006
> What do people think? Should this go into the trunk for 0.7?
I'm not so sure now. Sorry to mess people around. Although I still think
that this is a feature that should be implemented in some form - I have
managed to bend the rotation 'out of shape' during more extensive testing.
It looks like manually resetting Rot/AVel/Torque each frame is a better
solution for now... sorry again.
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