[ODE] Resistance on bodys.
russellbartley at kromestudios.com
Wed Jun 14 18:03:11 MST 2006
I have a body with 1 spherical geom that rolls down a hill, then continues rolling along forever. I'd like to add some resistance to the simulation so the ball has some sort of resistance applised to it so it slows down and comes to an eventual stop. I have read a bit about AMotors, and think I could probably achieve what I'm after with these, but they seem a bit of overkill. Am I missing some parameter in the contact joints I'm creating that can suffice? Do I have to put in an AMotor to slow it down? What would I do for air resistance, where there are no contacts?
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