[ODE] Crash in OPCODE OPC_SphereCollider.cpp

Bram Stolk bram at sara.nl
Wed Jun 7 14:34:14 MST 2006

Tibor Szabo wrote:
> Hi Bram,
> yes, it's the mesh with just one triangle. The AABBtree is not generated 
> for such simple case. So it shouldn't be used in the 
> SphereCollider::Collide.
> See attached test case.


The fix is committed to the trunk.
Dunno if it's included in Jason's release builds, though.


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