[ODE] FW: Quick dQuaternion question
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Mon Jun 5 09:22:13 MST 2006
No, you should not. You only need to change the order. ODE is
"handedness neutral" -- if you put in left-handed coordinates and data,
you will get out left-handed coordinates and data.
justinleung at imagi.com.hk wrote:
> >From my expriement to integrate quaternion in ODE to DirectX, beside the order
> of W X Y Z, i need to invert the sign of X Y Z (i.e. -X, -Y and -Z) for correct
> result. Is it normal?
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