[ODE] ODE 0.6: configure script

Rodrigo Hernandez kwizatz at aeongames.com
Thu Jul 20 06:48:55 MST 2006


Its not clear to me whether or not you have GLU installed, did you added 
-lGLU to your manual tests?
if you already installed it then adding /usr/X11R6/lib to the 
LIBRARY_PATH environment variable might help.

Julien Lollivier wrote:
> Hi,
> I'm trying to build an "out-of-the-box" version of ODE (0.6), and compilation fails:
>
> make[2]: Entering directory `/home/xfennec/ode-0.6/drawstuff/dstest'
> g++  -g   -o dstest -L../../drawstuff/src dstest-dstest.o -ldrawstuff   -lGL  -lstdc++ -lm -lpthread  -lstdc++ -lm -lpthread
> ../../drawstuff/src/libdrawstuff.a(libdrawstuff_a-drawstuff.o): In function `Texture':
> /home/xfennec/ode-0.6/drawstuff/src/drawstuff.cpp:256: undefined reference to `gluBuild2DMipmaps'
> /home/xfennec/ode-0.6/drawstuff/src/drawstuff.cpp:256: undefined reference to `gluBuild2DMipmaps'
> collect2: ld returned 1 exit status
>
> Obviously, the -lGLU (and -L/usr/X11R6/lib for my system) is missing. When I link this file manually, the problem occurs again with ODE tests (test_collision.o, ...).
>
> Same story with SVN head (1026 right now).
>
>   



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