[ODE] Question about variable step size and collision detection
boernerb at web.de
Sat Dec 16 15:12:51 MST 2006
My first idea would be to use very small stepsize like 0.0001 (fixed or
so that small and fast objects are collided correctly.
Maybe using ODE with doubles instead of singles.
If you have no performance problems this seems to me the easiest way.
But if you have problems with performance, this is not very efficient.
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