[ODE] Setting a joint to only apply force to one body

ChrisC zppz at yahoo.com
Tue Dec 12 08:40:45 MST 2006

Thanks for the input Remi.
I think my problem can be avoided by disabling gravity
for the second body.

--- Remi Ricard <remi.ricard at simlog.com> wrote:

> Hi,
> >
> > On the other hand, maybe there is a better way to
> > solve my problem:
> > I have a platform joined to the static environment
> > with a hinge, the axis is vertical so the platform
> > revolves like a merry-go-round. Another body is
> > attached to the platform by a slider, and slides
> in
> > and out from the center of the platform as it
> > revolves. When this second body is close to the
> > platform everything is pretty much ok, but when it
> > slides further out, it starts jittering around.
> Since:
> > a) sliders attached to the static environment are
> > always rock-solid
> >   
> You can try the new Joint PR
> (Prismatic, Rotoide joint) it combine a slider and
> an Hinge.
> N.B. There is small problem with the joint in the
> current SVN trunk. I 
> have patch to be submitted this week.
> Remi

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