[ODE] Infinite sliding... ?
hidden.asbestos at googlemail.com
Thu Aug 17 15:52:57 MST 2006
> > I agree on the global function, although I think it should set a "time
> > step" property on the world, not globally for ODE. Just like gravity is
> > a property of the world.
> Yes, that makes more sense!
> We should definitly discuss this a bit more, but if everyone is in
> agreement with changing to use "dWorldSetTimeStep" I'll make this
> alteration to the code, test programs and to the wiki.
> I'd use a default of 60Hz which I think is appropriate as it's a very
> common refresh rate for computer displays - thereby allowing you to
> rely on v-sync for timing in the very early stages.
I felt like programming tonight, so I've made a patch which changes
ODE to store stepsize in the world structure.
You can get it here: http://hidden.asbestos.googlepages.com
I'll be happy to scrap this if it's not needed :-)
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